MTrop.Net

Matt Tropiano's little slice of web.

August 11, 2013 by Matt Tropiano
Tags: Coding, Personal

'Sup dudes.

I've disabled commenting at the moment because I thought it would be better to implement another engine for that sort of thing. Not that I've been receiving any comments lately, but it's good to explore other technologies that could probably do a better job of it than I can.

So, for now, I'm afraid that I must turn a deaf ear to feedback while I peruse other avenues for discussion-related frameworks. Hopefully this endeavor will be "no big whoop."

UPDATE: Also, I'm well aware of the irony of this announcement considering the topic of the previous article, so you, dear reader, need not point it out.

March 3, 2013 by Matt Tropiano
Tags: Coding, Doom

What's up, everybody.

I've just posted a thread on DoomWorld about making a series of small utilities for Doom. I'm hard at work writing them and procrastinating on other things, so if you ever want to check up on my progress or join in at the discussion, head on over there.

Okay, that's all I wanted to share for now. Just wanted to show you that I'm not dead.

December 17, 2012 by Matt Tropiano
Tags: Coding, Doom

The idGames Archive Public API (not calling it REST anymore - it's not quite REST) has been officially announced on DoomWorld. There have been a bunch of changes to it since I first announced it here, most notably JSON and SEARCH support.

So, uh - have fun with that stuff.
November 5, 2012 by Matt Tropiano
Tags: Coding, Doom

Hey, guys. Long time, no update!

While I was doing nothing notable in particular, Dennis 'exl' Meuwissen created a really cool app for Android that will allow you to view the contents of the idGames Archive right on your (Android-compatible) phone! Neat!

I gotta say, it's pretty awesome to see stuff that you had a hand in making used by other people. I could get used to this! Who knows, if id makes a port of Doom for Android, this could be an invaluable tool for extending its value!

Meh, enough showboating for one day. Gotta get back to making stuff.

See you next time.

April 20, 2012 by Matt Tropiano
Tags: Coding, Doom

Hey, everybody. Where have I been? Probably doing awesome things. Like, for instance, THIS THING!

It's a REST interface for Doomworld's idGames Archives, created by me, with help from Bill "Bloodshedder" Koch. The whole process took about 2 days, plus testing. Now you can get info on idGames Archive-related stuff but in XML form!

Writing it wasn't exactly a walk in the park, though - Doomworld kinda runs an ancient set of libraries - not what all the cool kids are running, so I had to kinda roll my own query parameterization functions and injection protection. But, should there be upgrades, it's easy to turn on support for the newer interfaces!

God, I rule so hard.

But what use is a REST interface to the layman? Well... none yet. But that is just the first step! The next step is writing a program that will use that information. Will I be writing something that will use the REST interface? Probably. After I take a small break.

Let me know if stuff goes awry. I'll probably need to fix it.