MTrop.Net

Matt Tropiano's little slice of web.

February 20, 2015 by Matt Tropiano
Tags: Personal

Not sure if you guys noticed, but I'm busy converting bits and pieces of this site to a Bootstrap 3 layout, for ease of use regarding other viewports and stuff. Almost as fun as a hot sauce enema.

There will probably be bugs here and there, so I'm gonna be cleaning them up when I can. Stay tuned!

February 13, 2015 by Matt Tropiano
Tags: Square, Personal, Doom

Good news, everyone!

The Adventures of Square is gonna be at EGX Rezzed 2015 at London, UK as part of the Leftfield Collection! And I'm gonna be there (and be square)!

I'm both excited and nervous, as this is probably going to be a lot of firsts for me:

  • First time leaving the country.
  • First time going to a gaming convention.
  • First time going to a gaming convention with a game at a showcase.
  • First time meeting up with other people in the Doom Community in-person (always scary).
  • First time needing to convert everything in my head to USD.

All in all, it should be an amazing time. See you there!

December 21, 2014 by Matt Tropiano
Tags: Christmas, Drinking

Merry Christmas, everybody. Square won a Cacoward, and Doom turned 21!

And you know what that means - Doom is old enough to drink in the United States! And it's good timing too, because when I think Christmas, I think drinkin'.

So this year, I'm gonna share my Tropiano Family Egg Nog Recipe with y'all.

November 8, 2014 by Matt Tropiano
Tags: Square, Level Design, Doom

Now I'm playin' it real straight, and yes, I cut my hair.

It's been a long, long time. But during my absence, I was working on a game with a bunch of friends across the globe called The Adventures of Square! It's a standalone game for the ZDoom Engine. We're going to be making a full 3-episode game, but we decided to release the first episode to create some buzz out on the indie scene.

You should really be playing it. Why aren't you? GET IT! PLAY IT! LOVE IT! Be there and be Square!

March 20, 2014 by Matt Tropiano
Tags: Radio, Doom

First post of the year!

In late March!

About something that happened in early February!

So I did this thing on Doom Radio where I, Alfonzo, dew, and Tarnsman talk about the recent Cacowards at DoomWorld, and I get really modest about Forsaken Overlook winning an award.

Listen to it here!

December 24, 2013 by Matt Tropiano
Tags: Level Design, Doom

So the 20th Anniversary of Doom came and went, and another edition of the Cacowards is presented.

And wouldn't you know it, I actually won one for Forsaken Overlook, which is quite a surprise, and is my first solo award (others were due to project collaboration).

I'd like to thank the staff at Doomworld, Brian "Snakes" Knox for the Secret Santa project which was the impetus for making such a map, Chris "lupinx-Kassman" Kassap for having a distinct enough style to use as guidance, and everyone who played and nominated it.

Merry Christmas to all, and to all, Happy Dooming.

November 27, 2013 by Matt Tropiano
Tags: Radio, Doom

Hey, all.

Last week on Doom Radio, I interviewed David "Tolwyn" Shaw and Mark Klem alongside my co-host, James Paddock. Shaw and Klem were prominent composers in the Doom Community back in the late 90's and early 00's, so you have probably heard a lot of their stuff from WADs such as STRAIN, Requiem, Gothic DM, and Memento Mori 2.

Go to Doom Radio and listen!